E-learning para el desarrollo de componentes IOT en tiempos post COVID-19
DOI:
https://doi.org/10.37467/revhuman.v11.4243Palabras clave:
Internet de las Cosas (IoT), E-Learning, Ciudades Inteligentes, Virtual Box, AdafruitResumen
El reto de los sistemas educativos ha sido proponer escenarios virtuales con mediación eficiente de tecnología que faciliten la evidencia de desarrollo tecnológico. Nuestra propuesta tiene como objetivo definir una estrategia de aprendizaje que permita el desarrollo tecnológico a través del uso de simuladores basados en IoT y la interacción de servidores en la nube para el almacenamiento de datos. Se pretende convertir al instructor en un guía tecnológico que permita verificar los resultados del aprendizaje. La propuesta facilita el desarrollo de competencias computacionales enfocadas a la creación tecnológica con escenarios dinámicos y configurables para ser accesibles desde la web.
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