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Peer Reviewed Article

Vol. 4 (2017)

Mobile Application Development through Design-based Investigation

Published
2017-03-01

Abstract

Designing culturally responsive mobile learning courses will be made easier as a result of this study. Design-based research will be made easier as a result of this study. The outcomes of this study were based on the observations of a small sample of potential consumers. The objective of this paper is to demonstrate the development and testing of an innovative mobile application through the use of design-based research methods and techniques. This study describes the process of digitizing existing printed course material using design-based research, where design, research, and practice were all applied simultaneously. One session each from BSc Nursing, Pharmacy, and Medical Laboratory Sciences were chosen for this transition. The major research question was formulated in the first step. OUSL MLearn, a mobile learning application, was conceived and built-in phase 2. In the third phase, this application was evaluated by five groups of stakeholders: content experts to validate content, educational technologists to align technical and pedagogical features, novice users to assess overall effectiveness, developers to assess ease of use, and researchers to assess impact. These stakeholders were closely involved throughout the four-month project. The outcomes of this phase were analyzed and used to improve the product. The findings have implications for the design of interactive mobile applications that are culturally responsive. It was discovered that the built mobile application was easy to use, visually appealing, and pedagogically beneficial for its target audience. Optimization, development time, technical and organizational concerns, the workload of academics, and production expenses, on the other hand, were regarded as the most significant obstacles.

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